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Pid: The hero of our story. He must collect all the crystals he can find and then get him
and his friends to the nearest exit! He can push around the big blocks with his powers and shift
the tiles around on the board!
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Ally: Your friends are here to help collect crystals. Sure they can't push blocks,
but they'll do what they can. Make sure your friends escape the Furies as well!
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Penguin H-Block: These blocks are made by the Penguins to aid Pid solve some tough puzzles. Unfortunately, sometimes
they get in the way. These blocks can only move horizontally.
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Penguin V-Block: Some more home-made blocks to give Pid a hand (at least sometimes). These can only move vertically.
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Penguin HV-Block: These blocks are top-quality and it shows; they can move in all directions to give Pid the best help
the Penguins can offer.
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Crystal: These mysterious crystals began popping up all over Freja. With each crystal, Pid's powers become
stronger. Collect these to keep the Furies at bay and save your home from this terrible Warming!
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Kouriku Golems: These statues rose out of the ground the same day the crystals appeared. They seem attracted
to Pid's powers, silently offering assistance to keep the Furies at bay. Trust them to keep you safe. They can't collect crystals, but they'll sacrifice their life to save yours.
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. . .: It looks like a penguin block, but something seems to be wrong with it. This block seems to emanate pure evil.
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Furies: These flames can't get a good grip and are helpless against Pid's powers. Still, if
they get the chance they will burn you something awful. Watch your step, or Pid's adventure will
be cut very short.
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Flame General: They seem like flames, but move in a very odd manner. Keep your eye out for
the subtle difference between a general and the normal troops.
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Trap Mines: Without the ability to move, Furies have begun planting mines to defeat Pid. These
mines will blow up if anything comes in contact with it... including Furies. Some mines have come
loose from the ice and do move around on the board.
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Arrows: These arrows will give Pid and anything else a push in a new direction.
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Switches: These crystals do seem to be causing problems with the area. Sometimes parts of
the level are phased out from the rest of the world. By hitting red switches, you'll turn red objects
on (watch for crystals, walls, and traps painted red) and by hitting yellow switches you'll turn on
yellow objects. Only one colour can be turned on, not both at once.
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Exit: When all the crystals have been collected, fireworks will shoot off over the exit.
Now it's time to make your escape!
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