Genetics
The character must have Biology Level 6 at the very least. This skill gives the character the incredible
knowledge of how to tweak the physical nature of plants and animals. The character knows how to handle
hormone replacement, dna shooting, splicing between two different species, and many other techniques that
would be considered horrific by many in this day and age. The character knows how to operate the
technology used and can repair it by combining with Electronic Systems.
Talents
- Splicing.
- Cloning.
- Hormones.
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Bonuses
- +1 Fortitude.
- +15% Resist Primal Nature.
- +1 Intelligence.
Expert Performance
- Subjects created by the character last (X*10)% longer than normal.
- Enhanced beings have +X points distributed evenly to physical stats and +X points distributed evenly to mental stats.