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Rules of Play

  • Be the first to get five in a row!
  • Pick either black or white and play against a friend.
  • Click on the board to put down pieces.
  • Pieces go down on lines, not on spaces.
  • It can be a bit tricky, since the size of the board is pretty big (19x19 Go Board.)

    • HINT: The computer is tough, but she makes mistakes.
    • HINT: She just loves to gloat.

About

    I'm a big Go fan, but sometimes we would pull out the board and play this instead. It was an easy way to relax between Go games.

    This game was written as a tutorial demonstration of AllegroGL and to show off some basic stuff. The source code has been included. It was done as a structural C example, so don't expect anything too fancy.

Technical Stuff

  • The AI occasionally makes mistakes. I would fix her... but then I wouldn't beat her anymore.
  • Code was written using Dev C++. I've since switched to Eclipse (Ganymede) which is great.
  • OpenGL, AllegroPNG, DUMB, and AllegroGL were the libraries of choice.
  • Music was written using openMPT. If you can spare the change, FL Studio is a great choice.
  • Graphics were made in GIMP. Again, if you have money, I highly recommend Macromedia Fireworks.
  • The Goban isn't mine. I swiped it off Adam at Goproblems.com.
  • Everything else (including this page) was done in Notepad.

    My games are made with free tools. You can do it too!