Archery
These are bows used to fire arrows at long range. The arrows may offer bonuses or effects because of technology. Talents include:
- Short Bow.
- Compound Bow.
- Cross Bow.
- Ballista (requires Turret skill as well.)
Assault
Assault weapons are meant for rapid and spray fire. Talents include:
- Sub-machine pistols such as an MP5.
- Light machine guns such as an FN Minimi.
- Assault rifles such as an AK-47.
Handgun
These weapons are normally used with one or both hands. They are small personal weapons designed to fire
a small number of shots using gunpowder. Talents include:
- Revolvers like a Magnum.
- Semi-automatic pistol like a Beretta.
Heavy Weapon
These personal weapons command incredible power. They are normally designed for extreme damage over
a large area. In the future they could be nuclear weapons or other weapons of mass devestation
made hand-held. Talents include:
- Railgun
- RPG Launcher
- Missile Launcher
- Flamethrower
Shotgun & Rifle
Shotguns are normally used at a close distance for maximum effect. Hunting with a shotgun
is only effective against fast small targets. Rifles are very accurate at a distance and can even be equipped with sniper
lenses to take down a target. Talents include:
- Break-action Shotguns.
- Pump-action Shotguns.
- Lever-action & Turn-Bolt.
- Straight-Pull Rifles.
- Blowback Action Rifles.
- Recoil Action Rifles.
- Sniper Rifles.
Throwing
These are normally small one-handed weapons used for throwing. Talents include:
- Darts.
- Cards.
- Throwing Axes.
- Throwing Knives.
- Slings.
- Shuriken.
Vehicle/Mounted Turrets
These weapons can be either electrical or mechanical as mounted on a vehicle: Jet turrets, tank turrets, etc.
This covers the operation of any mounted weapon. Talents include:
- A particular Pilotry skill.
- Gatling Gun Stand-alone (mounted on a solid surface.)
- Missile Stand-alone (mounted on a solid surface.)