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Chapter 4: Vital Statistics


[ | Introduction | Hitpoints (Shock) | Potential Force Blocked (PFb) | Ki | Chakra | Red Limit | Blood | Mana | Effective Range | Experience Bonus | ]

Potential Force Blocked

As you can imagine, the name for this vital statistic is quite descriptive of it's function. It literally represents the amount of force that you can potentially block from any given attack. Another way to think of it is that it represents your natural armour. But PFb isn't just about the thickness of your skin. It also represents your character's natural ability to "roll with the punches" which goes beyond an actual prepared Tumble. When your character flinches and pulls away from the incoming damage, instinctively, this is what PFb is all about. To put it another way, getting hit in the stomach hurts a lot more when you aren't prepared for it.

Raising your PFb depends on your Stamina, since it reflects physical training for the toughness of your body. It starts at a value of 3.

Your PFb is not on automatically and must be activated by spending 1 Ki. It is then active until the end of the scene/combat or until it is forced off. Each time you get hit with an attack that does any damage, your PFb goes down by 1. If you take Red damage from an attack, your PFb is immediately turned off. You may recharge or reactivate your PFb at any time by spending another 1 Ki. Your PFb helps to stop incoming damage and can mean the difference between a nasty bruise and a broken arm; consult the Damage section for all the rules.
Copyright (©) 2006 by Charles Roy and Michael Vendittelli. Chaos Fantasy System created by Charles Roy and Michael Vendittelli.