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Chapter 4: Vital Statistics [ | Introduction | Hitpoints (Shock) | Potential Force Blocked (PFb) | Ki | Chakra | Red Limit | Blood | Mana | Effective Range | Experience Bonus | ]
Ki
Ki is a measurement of your strength of will and to martial artists it represents a flow of power that, from focusing
that discipline, allows them to do amazing things. Anyone can spend Ki even without training. An easy way to look at it
is that your character spends Ki when he is trying really hard to accomplish a single task.
By spending Ki, your character can seriously raise his chances of success. This is his willpower to keep up a good fight.
A character may spend up to 2 Ki on any given action (this includes both rolling and resolving the action).
All effects are cumulative. Ki is normally spent before any rolls are made for an action.
Each point of Ki you spend can do one of the following:
- Add 10% to your next Resist roll.
- Add 1 level to your next Skill roll. This cannot be done more than twice on a single roll.
- Add 1 to your stat for the purposes of quick information or stat checks. This can go over the stat limit.
- Add 2 to any combat bonus of your choice for one roll (this includes Command).
- Add +1 to damage on a successful strike. This is spent after your roll. This is non-cumulative.
- Add +1 to penetration on a successful strike. This is spent after your roll. This is non-cumulative.
- If you have finished your Actions this round, spend 1 Ki for one additional Action. This is non-cumulative.
- Recover 1 hitpoint. This can only be done at zero hitpoints, but can be done at any time (to avoid penalty to Shock).
- Activate your personal PFb in order to take less damage. This can be spent at any time.
- Make an offhand attack within the same Turn (consult Combat Rules).
- Spray Fire as part of a Turn (consult Combat Rules).
Ki is equal to your Fortitude plus any other bonuses.
A character will recover all of his ki only if he has sufficiently rested. The rest need not be too long, but there
must be a lull in the story for the character to relax and refocus. The recovery is all at once.
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