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Chapter 3: Primary Statistics


[ | Introduction | Strength | Stamina | Agility | Speed | Beauty | Intelligence | Fortitude | Wisdom | Perception | Charisma | Making Stat Checks | ]

Speed

This stat represents your character's ability to move in any given situation; whether it's climbing ropes, swimming across a lake, or moving in combat, the character's raw speed is represented by this aspect.

Bonuses
  • At a speed of 6, add +1 to Initiative. Repeat this bonus for every 3 additional points of speed.
  • At a speed of 7, add +1 to Evade and Quick Parry. Repeat this bonus for every 2 additional points of speed.
  • At a speed of 7, add an additional Action. Repeat this bonus for every 4 additional points of speed.
  • At a speed of 11, lower your Interval by 1. Repeat this bonus for every 6 additional points of speed.
  • For every 4 points in speed, add 1 to your speed skill checks.
  • Penalties
    At less than 5 speed, the character randomnly fails speed or balance checks at the GM's whim.
    At less than 3 speed, the character goes at tick 10. Fails all speed-related stat checks.
    Speed Values 1234567891011 121314151617181920
    Initiative SS-4-2+0+1+1+1+2+2+2 +3+3+3+4+4+4+5+5+5
    Evade, Quick -2-1-10+0+0+1+1+2+2+3+3 +4+4+5+5+6+6+7+7
    Actions -1-10000+1+1+1+1 +2+2+2+2+3+3+3+3+4+4
    Interval +2+100000000-1 -1-1-1-1-1-2-2-2-2
    Skill 000+1+1+1+1+2+2+2+2 +3+3+3+3+4+4+4+4+5


    Sprinting - Everyone can run 25kph at a Speed of 5. For each additional Speed, add 1kph to your sprint.

    Jogging - Everyone can jog at a third of their Sprinting speed.

    Swimming - Everyone can swim at half their Jogging speed.

    Climbing - Everyone can climb at half their Swimming speed.

    Copyright (©) 2006 by Charles Roy and Michael Vendittelli. Chaos Fantasy System created by Charles Roy and Michael Vendittelli.