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Chapter 3: Primary Statistics [ | Introduction | Strength | Stamina | Agility | Speed | Beauty | Intelligence | Fortitude | Wisdom | Perception | Charisma | Making Stat Checks | ]
Speed
This stat represents your character's ability to move in any given situation; whether it's climbing ropes, swimming across a lake, or
moving in combat, the character's raw speed is represented by this aspect.
Bonuses
At a speed of 6, add +1 to Initiative. Repeat this bonus for every 3 additional points of speed.
At a speed of 7, add +1 to Evade and Quick Parry. Repeat this bonus for every 2 additional points of speed.
At a speed of 7, add an additional Action. Repeat this bonus for every 4 additional points of speed.
At a speed of 11, lower your Interval by 1. Repeat this bonus for every 6 additional points of speed.
For every 4 points in speed, add 1 to your speed skill checks.
Penalties
At less than 5 speed, the character randomnly fails speed or balance checks at the GM's whim.
At less than 3 speed, the character goes at tick 10. Fails all speed-related stat checks.
Speed Values
|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Initiative
|
S | S | -4 | -2 | +0 | +1 | +1 | +1 | +2 | +2 | +2 |
+3 | +3 | +3 | +4 | +4 | +4 | +5 | +5 | +5 |
Evade, Quick
|
-2 | -1 | -1 | 0 | +0 | +0 | +1 | +1 | +2 | +2 | +3 | +3 |
+4 | +4 | +5 | +5 | +6 | +6 | +7 | +7 |
Actions
|
-1 | -1 | 0 | 0 | 0 | 0 | +1 | +1 | +1 | +1 |
+2 | +2 | +2 | +2 | +3 | +3 | +3 | +3 | +4 | +4 |
Interval
|
+2 | +1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -1 |
-1 | -1 | -1 | -1 | -1 | -2 | -2 | -2 | -2 |
Skill
|
0 | 0 | 0 | +1 | +1 | +1 | +1 | +2 | +2 | +2 | +2 |
+3 | +3 | +3 | +3 | +4 | +4 | +4 | +4 | +5 |
Sprinting - Everyone can run 25kph at a Speed of 5. For each additional Speed, add 1kph to your sprint.
Jogging - Everyone can jog at a third of their Sprinting speed.
Swimming - Everyone can swim at half their Jogging speed.
Climbing - Everyone can climb at half their Swimming speed.
|